List of Dual Strike Units

Infantry:


Deployment cost: 1,000

Primary Weapon: Machine Gun

Ammo: -/-

Secondary Weapon: -

Range: 1

Vision: 2

Move: 3

Fuel: 99[/size]

In-Game Description: These units are the cheapest units to deploy. They can capture new bases, but they lack firepower. [hr]

Mech:

[size=1]

[b]Deployment cost:[/b] 3,000

[b]Primary Weapon:[/b] Bazooka

[b]Ammo:[/b] 3

[b]Secondary Weapon:[/b] Machine Gun

[b]Range:[/b] 1

[b]Vision:[/b] 2

[b]Move:[/b] 2

[b]Fuel:[/b] 70[/size]

[size=1][b]In-Game Description:[/b] These units are able to capture bases and have high attack power. They are also effective at moving through difficult terrain.[/size] [hr]

Recon:


[size=1]

[b]Deployment cost:[/b] 4,000

[b]Primary Weapon:[/b] Machine Gun

[b]Ammo:[/b] -/-

[b]Secondary Weapon:[/b] -

[b]Range:[/b] 1

[b]Vision:[/b] 5

[b]Move:[/b] 8

[b]Fuel:[/b] 80[/size]

[size=1][b]In-Game Descripton:[/b] These units are designed for reconnaissance. They are effective against infantry units and have a large movement range.[/size] [hr]

Tank:

[size=1]

[b]Deployment cost:[/b] 7,000

[b]Primary Weapon:[/b] Tank Cannon

[b]Ammo:[/b] 9

[b]Secondary Weapon:[/b] Machine Gun

[b]Range:[/b] 1

[b]Vision:[/b] 3

[b]Move:[/b] 6

[b]Fuel:[/b] 70[/size]

[size=1][b]In-Game Description:[/b] These small, inexpensive tanks have a large range of movement, making them easy to deploy in large numbers.[/size] [hr]

Medium Tank:

[size=1]

[b]Deployment cost:[/b] 16,000

[b]Primary Weapon:[/b] Medium Tank Cannon

[b]Ammo:[/b] 8

[b]Secondary Weapon:[/b] Machine Gun

[b]Range:[/b] 1

[b]Vision:[/b] 1

[b]Move:[/b] 5

[b]Fuel:[/b] 50[/size]

[size=1][b]In-Game Description:[/b] These tanks have high offensive and defensive capabilities.[/size] [hr]

Neotank:

[size=1]

[b]Deployment cost:[/b] 22,000

[b]Primary Weapon:[/b] Neocannon

[b]Ammo:[/b] 9

[b]Secondary Weapon:[/b] Machine Gun

[b]Range:[/b] 1

[b]Vision:[/b] 1

[b]Move:[/b] 6

[b]Fuel:[/b] 99[/size]

[size=1][b]In-Game Description:[/b] A unit based on tank technology originally developed by the Black Hole Army, the Neotank is significantly more powerful than a Medium Tank.[/size] [hr]

Megatank:

[size=1]

[b]Deployment cost:[/b] 28,000

[b]Primary Weapon:[/b] Megacannon

[b]Ammo:[/b] 9

[b]Secondary Weapon:[/b] Machine Gun

[b]Range:[/b] 1

[b]Vision:[/b] 1

[b]Move:[/b] 4

[b]Fuel:[/b] 50[/size]

[size=1][b]In-Game Description:[/b] The megatank is the most powerful land unit ever developed. It was designed by the Green Earth army. Its size makes it the slowest of the tanks.[/size] [hr]

APC:

[size=1]

[b]Deployment cost:[/b] 5,000

[b]Primary Weapon:[/b] -

[b]Ammo:[/b] -/-

[b]Secondary Weapon:[/b] -

[b]Range:[/b] -

[b]Vision:[/b] 1

[b]Move:[/b] 6

[b]Fuel:[/b] 70[/size]

[size=1][b]In-Game Description:[/b] These units can transport infantry and mech units. They can also deliver fuel and ammo to other units. APCs are not armed and therefore can't fire on enemy units.[/size] [hr]

Artillery:

[size=1]

[b]Deployment cost:[/b] 6,000

[b]Primary Weapon:[/b] Cannon

[b]Ammo:[/b] 9

[b]Secondary Weapon:[/b] -

[b]Range:[/b] 2-3

[b]Vision:[/b] 1

[b]Move:[/b] 5

[b]Fuel:[/b] 50[/size]

[size=1][b]In-Game Description:[/b] These basic indirect-combat units are relatively inexpensive. They pound enemy units from a distance.[/size] [hr]

Rocket Launcher:

[size=1]

[b]Deployment cost:[/b] 15,000

[b]Primary Weapon:[/b] Rockets

[b]Ammo:[/b] 6

[b]Secondary Weapon:[/b] -

[b]Range:[/b] 3-5

[b]Vision:[/b] 1

[b]Move:[/b] 5

[b]Fuel:[/b] 50[/size]

[size=1][b]In-Game Description:[/b] These powerful units are capable of firing on both ground and naval units from a great distance. Their range of fire is better than standard artillery units.[/size] [hr]

Anti-Air:

[size=1]

[b]Deployment cost:[/b] 8,000

[b]Primary Weapon:[/b] Vulcan Cannon

[b]Ammo:[/b] 9

[b]Secondary Weapon:[/b] -

[b]Range:[/b] 1

[b]Vision:[/b] 2

[b]Move:[/b] 6

[b]Fuel:[/b] 60[/size]

[size=1][b]In-Game Description:[/b] These specialized units are strong against air units, infantry, and mech units. They're ineffective against tanks, though.[/size] [hr]

Missile Launcher:

[size=1]

[b]Deployment cost:[/b] 12,000

[b]Primary Weapon:[/b] Surface-to-Air Missiles

[b]Ammo:[/b] 5

[b]Secondary Weapon:[/b] -

[b]Range:[/b] 3-5

[b]Vision:[/b] 5

[b]Move:[/b] 4

[b]Fuel:[/b] 50[/size]

[size=1][b]In-Game Description:[/b] These powerful units wreak havoc on air units. Their vision range on Fog Of War maps is also quite large.[/size] [hr]

Pipe Runner:

[size=1]

[b]Deployment cost:[/b] 20,000

[b]Primary Weapon:[/b] Pipe Cannon

[b]Ammo:[/b] 9

[b]Secondary Weapon:[/b] -

[b]Range:[/b] 2-5

[b]Vision:[/b] 4

[b]Move:[/b]9

[b]Fuel:[/b] 99[/size]

[size=1][b]In-Game Description:[/b] These devastation indirect-combat units were developed by the Black Hole army. They can only move along pipes and factories.[/size] [hr]

Oozium:

[size=1]

[b]Deployment cost:[/b] -

[b]Primary Weapon:[/b] -

[b]Ammo:[/b] -

[b]Secondary Weapon:[/b] -

[b]Range:[/b] 1

[b]Vision:[/b] 1

[b]Move:[/b] 1

[b]Fuel:[/b] -[/size]

[size=1][b]In-Game Description:[/b] A mysterious ooze developed by the Black Hole Army. It devours any unit it touches. Oozium 238 can move only 1 space above ground.[/size]

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Last edited by SSJ3 Trunks on 5 August 2008 at 15:03
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